Thursday, December 26, 2019
The Effect of Online Games to the Academic Performance of...
CHAPTER 1 THE PROBLEM AND ITS SETTING 1.1 Introduction As time passes by, technology continues to evolve. Because of technology, new things were created that sustains and lightens human work. Computers were created because of technology. Computers were the greatest things ever invented by man itself. In the modern age, computers have become a part of manââ¬â¢s life. Computers with the aid of modern machines made almost all the things around us. From the edited books, computers made all design, special effects in movies, and televisions etc. Along with the evolution of technology, computers continue to upgrade as well until the time that computer has now become a part of manââ¬â¢s everyday life that are hooked to computers.â⬠¦show more contentâ⬠¦1.5 Scope and Delimitation This study is limited only to first year students if Saint Michaelââ¬â¢s College of Laguna. It will be only conducted inside the school/college premises. 1.6 Definition of Terms The terms that are familiar to this research are listed below. They are sorted in alphabetical order: Academic- scholarly of learning. Computer- a device that accepts information (in the form of digitalized data) and manipulates it for some result based on a program or sequence of instruction on how the data is to be processed. Internet- is a global system of interconnected computer networks that use the standard Internet Protocol Suite. (TCP/IP) to serve billions of users worldwide. It is a network of networks. Online game- is a game played over some form of computer network. Research- systematic investigation to establish facts. Student- person who is studying esp. at a place or higher or further education. Survey- a gathering of a sample of data or p\opinions considered to be representative of a whole. Technology- the Brach of knowledge that deals with the creation and use of technical means and their interrelation with life, society, and the environment, drawing upon subjects as industrial arts,
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